Custom Mechanic: The Omnitrix from Ben10. This allows Link to transform into slain bosses and make use of their unique abilities.
Contributions: For this custom level, I created the first three boss fights, movement and attack mechanics for 4 of the different player form mutations, and created half of the custom dungeon.
This project was completed using C# scripting in Unity.
I proudly present Vacuum Simulator 2024: This Game Sucks Edition
This level consists of you playing as a vacuum as you attempt to escape a tightly sealed home. With only the mouse at your disposal, you will be your own worst enemy as you try to master the game's movement.
This project was completed using C# scripting in Unity.
And finally, The Story of Draden
In this story book come to life, you play as Draden, a poor villager who was cursed into a small dragon. You and your town must survive three days of dangerous bandit raids as you await the completion of your human-potion. Your fate is in your hands- well, wings I suppose.
Contributions: I was responsible for the player movement and abilities, the upgrade shop system, the farming mechanics, sound design, and little bit of NPC AI.
This project was completed using C# scripting in Unity in collaboration with Azaan Lambki, Jack Kolbert, and Murphy Justian.