Editing Theory and Practice: Comprehensive overview of non-linear
film and video editing through the creation of
six projects of varying
styles.
Web Systems: Practical
implementations of both
front-end and back-
end web systems and
technologies
Computer Security:
Assessement, prevention,
and exploitation of
modern web security
designs and their
faults
Documentary Prod.:
Understanding of
modern documentary techniques through the development and
creation of two non-
fictional narrative
short films.
Movie/TV Production:
All encompassing
independent creation of
multiple forms of
narrative driven fiction
including film and TV.
Computer Vision:
Solving of visual
problems with the use of computers by means of machine learning and
deep learning
Computer Game
Development: Design
and development of
several Unity-made
computer games as well
as understanding of
the video game
industry
Classical Film
Theory: Study and
analysis of the
definitions of cinema
rooted in its classical
era.
Culture in Video Games Rhetorical analysis of the role of race, gender, and
sexuality in US video
games.
UI Development: Concepts
and techniques for
designing computer
system user interfaces to
be user-friendly.